Active Video GamesMonday, May 28, 2012
Giving children an active dancing or sports video game may not necessarily make them more active. Dr. Edward Hill discusses a study that looked at video games and childrens activity in todays 60 Second Housecall.
A study in the journal Pediatrics showed that children given active video games were no more physically active than those given more stationary video games.
The results may call into question the health benefit of so-called active video games, in which players use their bodies to simulate sports or dancing.
In the study, researchers gave 87 children aged 9 to 12 years old a Wii game console and either two active video games or two inactive video games. The active video games included games in which players dance or use their bodies to simulate sports like bowling or boxing.
The children kept logs of their play times and wore an accelerometer to measure their physical activity levels over a 12-week period.
The results showed that children who were given active games were no more physically active in general or at any time than the other children.
Researchers concluded that there is no reason to believe that giving children an active game under normal circumstances at home will increase their physical activity.
For North Mississippi Medical Center, Im Dr. Edward Hill.